The premiere of NVIDIA RTX 30X0 graphics cards – Faster, Bigger, Better

Two years have passed since then, when we last saw the new gaming graphics processor from NVIDIA, because last year's supercomputers were just a breakthrough in the RTX series 2000 from 2018 year. Gamers have long been waiting for the RTX series to appear 3000 of NVIDIA, especially after that, as there were countless rumors and performance expectations following the announcement of the Ampere architecture. It would be RTX 3000 based on the Ampere architecture by NVIDIA, announced earlier this year, as well as the A100 supercomputer chip and AI graphics card. NVIDIA continues to lead the way in graphics in virtually every segment, and without question in gaming performance. Everyone is expecting, that AMD will introduce a competitive high-end offering this year, so naturally would be expected, that NVIDIA will come to the market with a competitive offer. However, NVIDIA does not plan to compete solely on the raw, raster GPU performance; the company is increasingly leaning towards RT and Tensor cores, which it added to the RTX series of GPUs, to stand out from the competition. Finally, NVIDIA's GeForce ecosystem is gaining strength and stickiness with some of these new features and applications.

RTX series graphics cards 3000

At the time of market launch, would be RTX 3000 consists of three graphics processors, wherein RTX 3080 it is the center of attention and the center of the line. This is in line with NVIDIA's past strategies for virtually every GPU, which the company has launched over the past decade. All three RTX series GPUs 3000 are manufactured using a custom Samsung process node in length 8 nm, so NVIDIA can build this 28 billionth transistor GPU with so many cores and still fit in the graphics card case. These new GPUs feature NVIDIA's new shader cores, ray tracing cores 2. Generation and Tensor cores 3. generation, and it's only in the system itself. The entire RTX series 3000 it will also be equipped with a new one, developed by NVIDIA RTX IO, which integrates many storage technologies, including the new API DirectStorage from Microsoft. DirectStorage takes advantage of the superfast PCIe Gen4 NVMe storage, to load game resources directly into GPU memory from the system SSD, reducing charging times and improving latency. It would be RTX 3000 will also be equipped with Micron's GDDR6X, which the company confirmed earlier this month. The inclusion of this new memory translates to almost 1 GB / s memory bandwidth on the top-class RTX card 3000, RTX 3090, z 24 GB of VRAM. These new GPUs also support HDMI 2.1, DisplayPort 1.4a and the first discrete graphics processor to support the AV1 codec.

GPU RTX 3080, similar to RTX 2080, it has three different types of cores inside the GPU: Shader, Ray Tracing i Tensor. NVIDIA has increased the performance of each core in terms of performance, making RTX 3080 has tremendous performance 30 TFLOPS shaders versus 11 TFLOPS w RTX 2080. This improvement in shader core performance is almost three times greater than that of the RTX 2080. Ray tracing cores are also upgraded to the 58 TFLOPS for Ray Tracing Performance, according to NVIDIA data, compared to 34 TFLOPS for performance in RTX 2080. Third-generation Tensor cores are also being upgraded to 238 TFLOPS for performance with 89 TFLOPS w RTX 2080. This means a huge increase in performance over previous generations. RTX 3080 also offers 10 GB GDDR6X, that is, Fr. 2 GB more than RTX 2080, of a 1 GB less than RTX 2080 You. All this performance is possible with the 320W TDP, which is about 100W or nearly 50% higher than RTX 2080.

RTX 3090 from NVIDIA, which was designed, to help the company keep its crown of performance. RTX 3090 is a slightly more power-hungry GPU than the RTX 3080 with a power of 350W TDP, but also 24GB GDDR6X instead of 10GB. RTX 3090 is in fact the counterpart of the RTX series 3000 for the Titan series from NVIDIA, which gives a full GPU for those, who need performance and are willing to pay for it. This time, however, NVIDIA makes it more accessible and affordable too 1.499 dollars. However, this GPU isn't really for most gamers, because they will never make full use of the 24GB GDDR6X or will not need the extra performance, which it provides. NVIDIA says, that it is the first graphics processor, which allows you to play 8K games 60, which makes sense, because to be able to handle such high resolution, 24GB would be needed. RTX 3090, according to NVIDIA, is about 50% faster than the Titan RTX, therefore it offers such a bonus. RTX 3090 will be available from 24 September, but similar to RTX 3080, we will have to see, where market prices oscillate, taking into account Covid-19 and working on computer components.

Software differences

NVIDIA has invested considerable time and money in the success of the RT and Tensor cores in the RTX line of GPUs. When the RTX series was launched two years ago, these benefits were not immediately apparent, when several games supported ray tracing or used GPU tensor cores. Currently, however, NVIDIA is working with software developers to introduce Ray Tracing support for games such as Minecraft, and currently Fortnite. These games are incredibly popular with younger audiences, who is always looking for ways to improve the gaming experience, budget and parental options. Even popular titles like Call of Duty Modern Warfare and Control have adopted NVIDIA RTX, and the highly anticipated CyberPunk 2077 will appear later this year.

In addition to greatly improving ray tracing support, NVIDIA is also introducing applications like NVIDIA Reflex, which optimizes the rendering pipeline to improve response times and reduce display lag. NVIDIA Reflex will be available in September, showing NVIDIA's commitment to gamers and guaranteeing, that the graphics processor will be able to provide a sufficiently low response time, to meet the display requirements 360 Hz, which NVIDIA helps bring to market. This fall displays “sports” come from partners such as Acer, Alienware, ASUS i MSI. G-Sync monitors from the “sports” are intended for smaller groups of players, who want to compete professionally and need the absolute highest frame rate and lowest latency.

Another key software, which NVIDIA announces, is RTX Broadcast, which will run on all RTX GPUs, when it comes out in September. RTX Broadcast takes advantage of the tensor cores and the SI capabilities of the RTX GPUs to remove audio noise, which come with the current version of NVIDIA's RTX Voice Beta, used by Anshel for months with great recognition. However, in addition to noise reduction, RTX Broadcast also takes care of background detection and allows you to insert any background into your video broadcast or streaming games. In addition to these activities, it also allows automatic framing with a webcam, which automatically follows the user's face. None of these features are new to NVIDIA. Still,, In most cases, these functions are limited to specific applications, and now NVIDIA makes them available to virtually any application, which will work with NVIDIA. If the beta of NVIDIA's RTX Voice package was the tip, RTX Broadcast should be great software for millions of players, who use it on the Internet, but also for millions of players, who are currently using their devices to work at home, also in times of COVID.

It all adds up to NVIDIA, adding a better experience to it, which make, that the game gets better. Better impressions mean less chance of change, and that's a good thing.

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